| 8:00 |
9:00 |
REGISTRATION |
| 9:00 |
9:30 |
Welcome presentation by Guest of Honor |
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| 9:30 |
10:30 |
Keynote: Ian Livingstone OBE Life is a Game |
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| 10:30 |
11:25 |
Ragnar Tørnquist: Storytelling in Games |
Marlina Sugama: Indonesian Video Game industry and Market |
Alexander Calero: Lipsync and Facial Animation Systems: Choosing what works for you |
| 11:30 |
12:25 |
Kristine Coco: The Insider Information On Working With Publishers |
Alexander Nareyek: Virtual Actors – The Next Frontier |
Andrew Davison: The Myths (and Truths) of Java Games Programming |
| 12:30 |
13:30 |
LUNCH |
| 13:30 |
14:25 |
Tracy Fullerton: Playcentric Game Design: Becoming an Advocate for the Player |
Will Kelly: More than Outsourcing: Making SE Asia the centre of Design, Development, and Knowledge |
Bullitt Sesariza: Building a development team |
| 14:30 |
15:25 |
Chris Natsuume: Negotiating And Managing A Publishing Deal |
Felix Bohmann: Open source Console Development. Hello world and beyond |
Thanit Anantasomboon: Developing Games to Fill a Niche Market |
| 15:30 |
16:00 |
TEA BREAK |
| 16:00 |
16:55 |
Raymond Wong Kiss: Bow or Shake Hands – Cross Cultural Challenges in an Asian Development Environment |
Ng Kian Bee: Games Programming. Starting Out and Standing Out |
Sarah Fay Krom: The Real "Imaginary" World of Interactive Storytelling |
| 17:00 |
17:55 |
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Roundtable: Game Financing |